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<title>Research Letters in the Information and Mathematical Sciences</title>
<link>http://hdl.handle.net/10179/4332</link>
<description/>
<pubDate>Tue, 23 Jan 2018 17:17:43 GMT</pubDate>
<dc:date>2018-01-23T17:17:43Z</dc:date>
<item>
<title>Leaf area index and topographical effects on turburlent diffusion in a deciduous forest</title>
<link>http://hdl.handle.net/10179/4516</link>
<description>Leaf area index and topographical effects on turburlent diffusion in a deciduous forest
Kimura, S.; McKibbin, R.; Ogawa, J.; Kiwata, T.; Komatsu, N.; Nakamura, K.
In order to investigate turbulent diffusion in a deciduous forest canopy, wind velocity&#13;
measurements were conducted from late autumn of 2009 to early spring of 2010, using an observation tower&#13;
20 m in height located in the campus of Kanazawa University. Four sonic anemometers mounted on the&#13;
tower recorded the average wind velocities and temperatures, as well as their fluctuations, at four different&#13;
heights simultaneously. Two different types of data sets were selected, in which the wind velocities, wind&#13;
bearings and atmospheric stabilities were all similar, but the Leaf Area Indexes (LAI's) were different.&#13;
Vertical profiles of average wind velocities were found to have an approximately exponential profile in each&#13;
case. The characteristic length scales of turbulence were evaluated by both von Karman's method and the&#13;
integral time scale deduced from the autocorrelation from time-series analyses. Both methods produced&#13;
comparable values of eddy diffusivity for the cases with some foliage during late autumn, but some&#13;
discrepancy in the upper canopy layer was observed when the trees did not have their leaves in early spring.&#13;
It was also found that the eddy diffusivities generally take greater values at higher positions, where the wind&#13;
speeds are large. Anisotropy of eddy diffusivities between the vertical and horizontal components was also&#13;
observed, particularly in the cases when the canopy does not have leaves, when the horizontal eddy&#13;
diffusivities are generally larger than the vertical ones. On the other hand, the anisotropy is less visible when&#13;
the trees have some foliage during autumn. The effects of topography on the turbulent diffusion were also&#13;
investigated, including evaluation of the non-zero time-averaged vertical wind velocities. The results show&#13;
that the effects are marginal for both cases, and can be neglected as far as diffusion in the canopy is&#13;
concerned.
</description>
<pubDate>Sun, 01 Jan 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10179/4516</guid>
<dc:date>2012-01-01T00:00:00Z</dc:date>
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<item>
<title>A reconfigurable hybrid intelligent system for robot navigation</title>
<link>http://hdl.handle.net/10179/4515</link>
<description>A reconfigurable hybrid intelligent system for robot navigation
Reyes, N.H.; Barczak, A.L.C.; Fatahillah; Susnjak, T.
Soft computing has come of age to o er us a wide array of powerful and e cient algorithms&#13;
that independently matured and in&#13;
uenced our approach to solving problems in robotics,&#13;
search and optimisation. The steady progress of technology, however, induced a &#13;
ux of new&#13;
real-world applications that demand for more robust and adaptive computational paradigms,&#13;
tailored speci cally for the problem domain. This gave rise to hybrid intelligent systems, and&#13;
to name a few of the successful ones, we have the integration of fuzzy logic, genetic algorithms&#13;
and neural networks. As noted in the literature, they are signi cantly more powerful than&#13;
individual algorithms, and therefore have been the subject of research activities in the past&#13;
decades. There are problems, however, that have not succumbed to traditional hybridisation&#13;
approaches, pushing the limits of current intelligent systems design, questioning their solutions&#13;
of a guarantee of optimality, real-time execution and self-calibration. This work presents an&#13;
improved hybrid solution to the problem of integrated dynamic target pursuit and obstacle&#13;
avoidance, comprising of a cascade of fuzzy logic systems, genetic algorithm, the A* search&#13;
algorithm and the Voronoi diagram generation algorithm.
</description>
<pubDate>Sat, 01 Jan 2011 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10179/4515</guid>
<dc:date>2011-01-01T00:00:00Z</dc:date>
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<item>
<title>A new 2D static hand gesture colour image dataset for ASL gestures</title>
<link>http://hdl.handle.net/10179/4514</link>
<description>A new 2D static hand gesture colour image dataset for ASL gestures
Barczak, A.L.C.; Reyes, N.H.; Abastillas, M.; Piccio, A.; Susnjak, T.
It usually takes a fusion of image processing and machine learning algorithms in order to&#13;
build a fully-functioning computer vision system for hand gesture recognition. Fortunately,&#13;
the complexity of developing such a system could be alleviated by treating the system as a&#13;
collection of multiple sub-systems working together, in such a way that they can be dealt&#13;
with in isolation. Machine learning need to feed on thousands of exemplars (e.g. images,&#13;
features) to automatically establish some recognisable patterns for all possible classes (e.g.&#13;
hand gestures) that applies to the problem domain. A good number of exemplars helps, but&#13;
it is also important to note that the efficacy of these exemplars depends on the variability&#13;
of illumination conditions, hand postures, angles of rotation, scaling and on the number of&#13;
volunteers from whom the hand gesture images were taken. These exemplars are usually&#13;
subjected to image processing first, to reduce the presence of noise and extract the important&#13;
features from the images. These features serve as inputs to the machine learning system.&#13;
Different sub-systems are integrated together to form a complete computer vision system for&#13;
gesture recognition. The main contribution of this work is on the production of the exemplars.&#13;
We discuss how a dataset of standard American Sign Language (ASL) hand gestures containing&#13;
2425 images from 5 individuals, with variations in lighting conditions and hand postures is&#13;
generated with the aid of image processing techniques. A minor contribution is given in&#13;
the form of a specific feature extraction method called moment invariants, for which the&#13;
computation method and the values are furnished with the dataset.
</description>
<pubDate>Sat, 01 Jan 2011 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10179/4514</guid>
<dc:date>2011-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>An ontology of agile aspect oriented software development</title>
<link>http://hdl.handle.net/10179/4513</link>
<description>An ontology of agile aspect oriented software development
Parsons, David
Both agile methods and aspect oriented programming (AOP) have emerged in recent years as new paradigms in software development. Both promise to free the process of building software systems from some of the constraints of more traditional approaches. As a software engineering approach on the one hand, and a software development tool on the other, there is the potential for them to be used in conjunction. However, thus far, there has been little interplay between the two. Nevertheless, there is some evidence that there may be untapped synergies that may be exploited, if the appropriate approach is taken to integrating AOP with agile methods. This paper takes an ontological approach to supporting this integration, proposing ontology enabled development based on an analysis of existing ontologies of aspect oriented programming, a proposed ontology of agile methods, and a derived ontology of agile aspect oriented development.
</description>
<pubDate>Sat, 01 Jan 2011 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10179/4513</guid>
<dc:date>2011-01-01T00:00:00Z</dc:date>
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