64-bit architechtures and compute clusters for high performance simulations
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Date
2006
DOI
Open Access Location
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Journal ISSN
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Publisher
Massey University
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Abstract
Simulation of large complex systems remains one of the most demanding
of high performance computer systems both in terms of raw compute performance
and efficient memory management. Recent availability of 64-bit
architectures has opened up the possibilities of commodity computers accessing
more than the 4 Gigabyte memory limit previously enforced by 32-bit
addressing. We report on some performance measurements we have made on
two 64-bit architectures and their consequences for some high performance
simulations. We discuss performance of our codes for simulations of artificial
life models; computational physics models of point particles on lattices; and
with interacting clusters of particles. We have summarised pertinent features
of these codes into benchmark kernels which we discuss in the context of wellknown
benchmark kernels of the 32-bit era. We report on how these these
findings were useful in the context of designing 64-bit compute clusters for
high-performance simulations.
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Keywords
64-bit architectures, Computer performance
Citation
Hawick, K.A., James, H.A., Scogings, C.J. (2006), 64-bit architechtures and compute clusters for high performance simulations, Research Letters in the Information and Mathematical Sciences, 1 [i.e. 10], 1-16