Modelling human-computer interaction

dc.contributor.authorRyu, H.
dc.date.accessioned2013-05-14T02:34:12Z
dc.date.available2013-05-14T02:34:12Z
dc.date.issued2004
dc.description.abstractHuman-computer interaction (HCI) can effectively be understood as a continuous process of cyclic interaction between the user and the environment. The action the user takes leads to changes to the system or the environment. These are evaluated by the user, and then this evaluation results in changes to goals, and then the user takes another action based on the changes to goals. In order to effectively describe the continuous process of cyclic interaction, a notation that a user interface designer could reason about the interactivity is needed. This paper claims that a cyclic notation is able to account for the intimate connection between goal, action and the environment, allowing a user interface designer to make explicit what a process achieves, as well as what triggers that process. It is thus possible for designers to build interactive versions of the designs so as to assess the assumptions made or being made regarding the interaction between the user and the system.en
dc.identifier.citationRyu, H. (2004), Modelling human-computer interaction, Research Letters in the Information and Mathematical Sciences, 6, 31-40en
dc.identifier.issn1175-2777
dc.identifier.urihttp://hdl.handle.net/10179/4430
dc.language.isoenen
dc.publisherMassey Universityen
dc.subjectHuman-computer interactionen
dc.subjectUser interface designen
dc.titleModelling human-computer interactionen
dc.typeArticleen
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