Research Letters in the Information and Mathematical Sciences

Permanent URI for this collectionhttps://mro.massey.ac.nz/handle/10179/4332

Research Letters welcomes papers from staff and graduate students at Massey University in the areas of: Computer Science, Information Science, Mathematics, Statistics and the Physical and Engineering Sciences. Research letters is a preprint series that accepts articles of completed research work, technical reports, or preliminary results from ongoing research. After editing, articles are published online and can be referenced, or handed out at conferences. Copyright remains with the authors and the articles can be used as preprints to academic journal publications or handed out at conferences. Editors Dr Elena Calude Dr Napoleon Reyes The guidelines for writing a manuscript can be accessed here.

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    A grammar for a text based music scoring program
    (Massey University, 2006) Kay, P.
    The grammar for a text-based music scoring software package and a short example is presented. The computer program developed using this language (available from the author's website) will form the basis for future research into a variety of different input methods for creating music scores.
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    Evolution of the discrete cosine transform using genetic programming
    (Massey University, 2002) Cui, Xiang Biao; Johnson, Martin
    Compression of 2 dimensional data is important for the efficient transmission, storage and manipulation of Images. The most common technique used for lossy image compression relies on fast application of the Discrete Cosine Transform (DCT). The cosine transform has been heavily researched and many efficient methods have been determined and successfully applied in practice; this paper presents a novel method for evolving a DCT algorithm using genetic programming. We show that it is possible to evolve a very close approximation to a 4 point transform. In theory, an 8 point transform could also be evolved using the same technique.
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    Evolution of a robotic soccer player
    (Massey University, 2002) Walker, Matthew
    Robotic soccer is a complex domain where, rather than hand-coding computer programs to control the players, it is possible to create them through evolutionary methods. This has been successfully done before by using genetic programming with high-level genes. Such an approach is, however, limiting. This work attempts to reduce that limit by evolving control programs using genetic programming with low-level nodes.