Extended reality (xR) flight simulators as an adjunct to traditional flight training methods : a thesis presented in partial fulfilment of the requirements for the degree of Master of Aviation at Massey University, New Zealand

Thumbnail Image
Open Access Location
Journal Title
Journal ISSN
Volume Title
Massey University
The Author
Over the next 20 years, it is predicted that an additional 760,000 new pilots will be needed to meet the growing demands of the global aviation industry. With current training capability, this may be difficult to achieve. A potential means of improving the efficiency and lowering the cost of flight training is to use extended reality (xR) in place of traditional flight simulators and aircraft. Two studies are reported, each of which investigated the use of extended reality in flight training. First, a scoping review was conducted to synthesise existing studies. Second, two focus groups, involving 10 flight instructors, were conducted to gauge opinion toward the use of xR technology in flight training. Following synthesis and thematic analysis of the data sets, both studies revealed evidence that xR technology has the potential to be successfully employed in flight training, saving time and money, whilst also enabling increased training capability, although some potential limitations were identified. The interest in this technology, combined with evidence pointing to its potential usefulness in flight training suggests that further examination in this area by academia and industry is warranted.